yijing Posted August 12, 2023 Share Posted August 12, 2023 Hi guys, I used XR Elite to implement my master's thesis. However, I encountered some issues during the hand tracking phase. The version i used are as follows. Unity version: 2021.3.22f1 Vive Hand Tracking SDK: 1.0.0 VIVE OpenXR Plugin - Windows: 1.0.9 64bit Unity Editor Visual C++ 2015 redistribute Update 3 (64-bit) When I used the hand tracking example provided by the VIVE OpenXR Plugin, it runs successfully. However, when I try to use the sample scenes (Sample or UISample) from the Vive Hand Tracking SDK located in the Assets/ViveHandTracking/Sample folder, I encounter the error "DllNotFoundException: aristo_interface assembly:<unknown assembly> type:<unknown type> member:(null) ViveHandTracking.ViveHandTrackingEngine+<Setup>d__3.MoveNext () (at Assets/ViveHandTracking/Scripts/Engine/ViveHandTrackingEngine.cs:93) UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) (at <ba783288ca164d3099898a8819fcec1c>:0)" So I tried the step mentioned in the VIVE Forum below. Installed the OpenVR package and check OpenVR loader. https://forum.htc.com/topic/9816-ver-0100-dllnotfoundexception-aristo_interface/ However, the DllNotFoundException issue still persists. And when I reopen the Unity project, two new errors appear, but they don't affect the functionality of Unity. The errors: Asset Packages/com.valvesoftware.unity.openvr/package.json has no meta file, but it's in an immutable folder. The asset will be ignored. Asset Packages/com.valvesoftware.unity.openvr/README.md has no meta file, but it's in an immutable folder. The asset will be ignored. Can someone please tell me how to solve this issue? I would greatly appreciate your help.@zzy Link to comment Share on other sites More sharing options...
Tony PH Lin Posted August 16, 2023 Share Posted August 16, 2023 Hi @yijing, Vive Hand Tracking SDK was legacy one to support our earlier PCVR products. From Vive Focus 3 and XR Elite, you can either choose Wave SDK for AIO development or OpenXR plugin (both PC and AIO with below tutorials introduction) Wave SDK Hand Feature:https://hub.vive.com/storage/docs/en-us/UnityXR/UnityXRHand.htmlOpenXR: Let us know if you can manage to run on your project from either SDK support. Thanks. Link to comment Share on other sites More sharing options...
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