Jump to content

[Unity/MR] Bouncing Duel MR – A shooting game demonstrates Spatial Computing technology


Shirly.H

Recommended Posts

VIVE team released an open-source project: Bouncing Duel MR

The Bouncing Duel MR is a new Spatial Computing technology game, made by our Scene Perception feature for the mesh collider effect and Spatial Anchor for the multi-player game to bring a new XR experience. All the virtual objects in the game can be interactive with you! Enjoy Bounce, Shoot, Dodge and Defence experience with your friend. Let's start a duel!
 

 

Git Hub

Requirement

  • Vive XR Elite (ROM Version 1.0.999.568 above)
  • Unity 2021.3.16f1
  • VIVE Wave XR Plugin 5.5.0-r.10
  • VIVE Input Utility 1.18.3

Read more about MR features

 

  • Like 2
Link to comment
Share on other sites

  • 1 month later...
  • 1 month later...

Hello, when it comes to determining the position of two instruments,

Do you want to send the host side anchor to the client side to create a new anchor?

So as to determine the location?

Link to comment
Share on other sites

1 hour ago, VIVE_chengnay said:

Hi @fate.hua,

Thanks for pointing out the issue.

This file was our test data and it will not cause any problem.

Missing file is fixed, please update your repository.

 

 

Is using ArUco to determine if the anchor is more ideal?

Does Vive XR Elite support recognizing ArUco?

Link to comment
Share on other sites

  • 4 weeks later...

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
×
×
  • Create New...