thetrakynia Posted May 17, 2018 Share Posted May 17, 2018 Hello, I am noticing a slight warping of the displayed image as I turn my head in the Vive Focus. It seems as though the distortion correction shader is not entirely cancelling out the distortion from the lenses. The issue can be seen clearly near the edges of the view and is very visible when rotating the headset horizontally. Objects close to the outer edge of the view appear to warp further towards the periphery as the user rotates her head away from that side. There is also a smaller general warping in the middle of the view field that makes the virtual world sway slightly during rotation. This issue is more pronounced after a session with the original Vive, which has no discernible distortion. Are there plans to refine the correction shader to more fully account for the distortion from the lenses? I think that might provide more comfort for all users and prevent nausea in those most susceptible. Link to comment Share on other sites More sharing options...
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