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Synthesis

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Posts posted by Synthesis

  1.  

    Fault 02 error is a hardware issue, as you've correctly surmised. I'd highly recommend contacting the Live Chat support for your region and setting up a replacement if you've had it less than 14 days.

    I'll look into the ticket (I had to remove the number for privacy reasons) and find out why they provided those instructions.

    Thank you!

    -John C

  2.  

    Hi Beauregard,

    Are you getting a fault 02 or fault 03 error? Any flashing red lights? If the base station simply won't power on at all, please check the power adapter first and see if that's where the fault lies. If it is a fault 02 or fault 03 error, please contact our Live Chat support on our website to set up a repair.

    Thank you,

    -John C

  3. Let me just clarify terms:

    Lighthouse is the name of the tracking software system. Base Stations are what we call the little boxes with lights that you set up around your play area. Sensors are beneath the "skin" of the HMD and controllers (and tracker) that detect the signals emitted by the base stations.

    Okay, on to your questions:

    1. You'll need 2 base stations for each play area you want. Movement within a diagonal area of up to 5 m (16 ft 4 in) is supported. For example, a 3.5 m x 3.5 m (around 11 ft 5 in x 11 ft 5 in) space. For room-scale setup, a minimum play area of 2 m x 1.5 m (6 ft 6 in x 5 ft) is required. There's no minimum for seated and standing experiences. As long as no one occludes the signal between the base stations and the connected Vive sensors on the devices, it will be fine.

    2. You can only use two base stations per play space. You can have multiple players in that play space simultaneously so long as they don't block each other from the base station signals. 

    Ideally for the set up you've designed below, you want to use parititions to block off each play space from each other so they don't interfere with the other base station pairs. Use a material that is opaque, non-reflective and ideally absorbs infrared radiation.

     

    Thank you,

    -John C

  4.  

    Thanks for posting those logs, but let's take a step back and look at the problem from a little further away.
    1. When playing Ultrawings, you experience tracking problems. Can you be more specific? Is it only your controllers or HMD also? When you say you lose tracking, do you mean to say that the controllers get "stuck", vanish or float away? How often does it happen? Does it happen in certain areas more than others?
    2. If I'm understanding correctly, when you're in Fallout 4 VR, you don't experience the same issues?

    3. Can you post pictures of your play area?

    Thank you,

    -John C

  5.  

    We don't sell individual components and we don't recommend you attempt to repair or modify your Vive equipment. However, if you were willing, you could contact our Live Chat support and have them set up an RMA repair for the device.

    Thank you,

    -John C

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