Tony PH Lin Posted May 24, 2022 Author Share Posted May 24, 2022 Please check it out we have some updates on Wave 4.5.0 Passthrough Overlay. Link to comment Share on other sites More sharing options...
Tony PH Lin Posted May 24, 2022 Author Share Posted May 24, 2022 Hello @hyunaseo, There is no Unreal Blueprint function ready to connect passthrough underlay API. Internally it's workable to call native API directly, and please refer below API. https://hub.vive.com/storage/docs/en-us/WVR_ShowPassthroughUnderlay.html Thanks. Link to comment Share on other sites More sharing options...
mrlabadmin Posted August 31, 2022 Share Posted August 31, 2022 Hello Tony PH Lin, Is Passthrough Overlay or Underlay also available for Vive Flow? Thanks! Link to comment Share on other sites More sharing options...
Luke Higgs Posted November 24, 2022 Share Posted November 24, 2022 On 8/31/2022 at 11:38 AM, mrlabadmin said: Hello Tony PH Lin, Is Passthrough Overlay or Underlay also available for Vive Flow? Thanks! I am also interested in using passthrough in the Vive Flow, I'm having trouble getting the camera to come online and this example doesn't seem to work: https://github.com/hardcoded2/WavePassthroughOverlayExample Link to comment Share on other sites More sharing options...
Ring Posted February 5, 2023 Share Posted February 5, 2023 On 3/10/2022 at 10:53 PM, Alex_HTC said: Hi @Yeongjae_Choi An example showing how to use these apis is here:https://github.com/hardcoded2/WavePassthroughOverlayExample It is my understanding that the above will work on focus3 and flow support is forthcoming. Hi, @Alex_HTC Thank you for your sharing ! Is your 'WavePassthroughOverlayExample' project also work on VIVE Pro? I ran your project on unity, but it had error "DllNotFoundException: wave_api". Do you have any idea about how to fix it? Thank you very much! Link to comment Share on other sites More sharing options...
gtpk11 Posted March 2, 2023 Share Posted March 2, 2023 (edited) Is VIVE FLOW support Pass-Through yet? Edited March 2, 2023 by gtpk11 Link to comment Share on other sites More sharing options...
tamasa Posted March 22, 2023 Share Posted March 22, 2023 Hi! Is it possible to change the opacity/alpha of the underlay passthrough? (like in Oculus devices for example) Is is possible to achieve the same as "WVR_SetPassthroughOverlayAlpha" for Underlay? Link to comment Share on other sites More sharing options...
Fangh Posted May 27 Share Posted May 27 Quote Due to privacy policy, we do not offer ways to access the raw camera images I would need to access the camera image because I want to create a visioconference app and I want to send the video through webRTC. What solution can I use ? Link to comment Share on other sites More sharing options...
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