ScottHerz Posted October 8, 2019 Author Share Posted October 8, 2019 sample_getdatathread will abort the producer thread on disable/stop. That's not great for other reasons, but it shouldn't lock up Unity. Although in my experience it does cause instability and crashing if you happen to ahort it in the middle of the GetEyeData call (the one meaty call in that function). Link to comment Share on other sites More sharing options...
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