Aragorn 76 Posted October 29, 2022 Share Posted October 29, 2022 Screenshot of the FPS overlay during BeatSaber session (resolution: 3000x3000 per eye, Ultra 90FPS). Link to comment Share on other sites More sharing options...
Aragorn 76 Posted October 29, 2022 Share Posted October 29, 2022 (edited) At the end of the play (2 minutes)... Fixed resolution: around 3000x3000 per eye (Steam VR), Ultra 90FPS (console). Only 2 framedrops at the end (0.1% reprojection), maybe due to the interruptions to take the screenshots (I have to pause the game and enter the FPSVR menu). By the way, I reinstalled iCue, MSI Mystic Light and Cooler Master Masterplus. Edited October 29, 2022 by Aragorn 76 Link to comment Share on other sites More sharing options...
Aragorn 76 Posted October 29, 2022 Share Posted October 29, 2022 However, I have some reprojection problems with other games. Even with a demo like "The Blu", the demo is stuck at 60 FPS with a lot of reprojection. The same with "Space Pirate Trainer" (micro-stuttering, especially the hands). 1 or 2 framedrops however. Why these games are stuck at 60 FPS ? In the console, I chose Ultra/90 FPS. That is extremely strange ! I had no time to test other games but I am pretty sure it is the same. Link to comment Share on other sites More sharing options...
Aragorn 76 Posted October 29, 2022 Share Posted October 29, 2022 (edited) Another test with the new game "Moss: Book II". 23 minutes of gameplay (graphics maxed out, resolution around 3150x3150 per eye, Ultra 90Hz). Edited October 29, 2022 by Aragorn 76 Link to comment Share on other sites More sharing options...
Aragorn 76 Posted October 29, 2022 Share Posted October 29, 2022 (edited) Apparently, many old VR games have a major reprojection issue. Here are the results for Arizona Sunshine (and I did not maxed out the graphic options, 3000x3000,90Hz). I also have a lot of reprojection in SteamVR Home (!!) in Extreme Mode (120Hz). Edited October 29, 2022 by Aragorn 76 Link to comment Share on other sites More sharing options...
Aleksandr_V Posted October 30, 2022 Author Share Posted October 30, 2022 Hi! Reinstalling the Vive Console - solves this problem for a short time, but with the subsequent launch - Framedrops take place again. Link to comment Share on other sites More sharing options...
Jaw_B Posted October 30, 2022 Share Posted October 30, 2022 Running the vive console in Extreme (as I want 120 hz). SteamVR at about 60% res, giving about 3x3k per eye. Getting massive framedrops and reprojection in SteamVR Home (80% reprojection). Tried Beatsabre, and got 95% reprojection. This is with the latest nvidia drivers 526.47 on a 4090 asus Strix. However, setting vive console to the lowest quality, and SteamVR to 20%, the framdrops and reprojection disapeared. But looked like crap 😞 Link to comment Share on other sites More sharing options...
Aragorn 76 Posted October 30, 2022 Share Posted October 30, 2022 (edited) Same for me @ 120Hz. Some graphics for Steam VR Home and Beat Saber (3k x 3k per eye). But frankly, visually, I find this 120Hz mode useless in VR... Concerning Beat Saber, it is like the game does not care about Steam VR resolution (1164x1164 ??). I will check that... Edited October 30, 2022 by Aragorn 76 1 Link to comment Share on other sites More sharing options...
Aragorn 76 Posted October 30, 2022 Share Posted October 30, 2022 (edited) Ok guys, I have to apologize ! The resolution inside BeatSaber was completely wrong ! So forget all my graphics for this game. For a reason I ignore, the per-app resolution is not set to 100% for this game. Therefore, despite my global setting at 3k x 3k per eye, the in-game resolution was much lower ! If I force the per-app resolution to 100%, I get a lot of reprojection like all of you and FPS VR indicates 45 FPS instead of 90 FPS. However, I checked my settings for more recent games and everything is fine for them: "Moss II" (I played with it for 3 hours today) and "The Room VR" for instance, two very demanding games when graphics are maxed out. Edited October 30, 2022 by Aragorn 76 1 Link to comment Share on other sites More sharing options...
Jaw_B Posted October 31, 2022 Share Posted October 31, 2022 You seem to get much less framedrops than me however. In SteamVR Home, and even Beatsaber, I have lots and lots of "pink lines". (on top of the reporojection). Had none of these issues with my 3090. Link to comment Share on other sites More sharing options...
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