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Nvidia has changed the render pipeline. Framedrops on Vive Pro 2+ RTX 4090.


Aleksandr_V

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wrong
many software can create these problems. 

as many have already explained

but it's up to you, find the solution or sell your HTC 🤷‍♂️

on that note, I go back to play 🙃

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as i said, it's stupid to install update day 1, and I just installed the new one by error, and of course there is a huge definition bug 🤦‍♂️ I am an idiot 😭😂

Edited by BVV.Fr
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2 hours ago, BVV.Fr said:

as i said, it's stupid to install update day 1, and I just installed the new one by error, and of course there is a huge definition bug 🤦‍♂️ I am an idiot 😭😂

Steam doesn't ask, it updates automatically.

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  • 4 weeks later...

I believe you but frankly, I do not see anything and I am extremely sensitive to any graphical artefacts. I can see all frame drops in FPSVR (it gives you a cumulative number of frame drops). And again, I only have 2 or 3 frame drops during play, believe me (corresponding to pink peaks from time to time).  Spotiflyer

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  • 3 weeks later...

I'm here for this same issue.  Just getting into VR.  Made a PC with a 4090, and have only been able to run in 90 hz mode, albeit stable @ 5100x5100 resolution on Pavlov.  HL Alyx seems more demanding at that resolution.  Noticed Steam and Vive both said they're working on fixes for 4090 series but I still definitely can't run this headset in 120 hz mode with my 4090 on any resolution.

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there is no more drivers issue with 4090, 120hz and VP2.

try to find something else. software, etc.

at first, 5100x5100 is probably too much to have 120fps in palvov 🤷‍♂️

For testing, try native, 2448x2448  at 120hz, if it works well, you will have your answer 🤞

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  • 2 weeks later...

I have an asus 4090 oc and vive pro 2.

Everything worked great when i had a 3090 before but mostly runs terribly now with the 4090.

I started scouring this Post a few months back when i first tried vr on this new setup (fresh win 10 install).

All i could get was maybe 60fps, almost 100% gpu usage, many dropped frames and reprojection ratio at 70% give or take along with screen tearing at the top and weird stuttering.

Then suddenly it worked one time just great as expected, now a few months later i've tried again and the same thing, it seems that just occasionally it works without issue, but 90% of the time its awful even in the steam home

Tried it on the ultra setting in Vive at 90hz and it seemed a lot better, I then opted into the beta for Vive and steam vr, i've put it back to extreme now and it worked again all green in fpsvr.

Then i turned the graphics from low to high in eleven table tennis and it went back to red in fpsvr and fps was back in the 50's. Same if i turn on Antialiasing in Walking dead Saint & Sinners.

Now i know i used to play eleven in high settings and Walking dead with everything maxed out with the fps around 120 and i know this certainly should not be a problem for the 4090, but turning up any settings in games seems to plummet the fps and makes the card struggle and the experience terrible.

A lot of this is things that have already been said i can see, but the problem still seems to exist in various ways.

Is there something i've missed here, is this 'solved' or still a problem for people?

Doesn't seem to be much activity on here anymore.

 

Many Thanks 🙂 and sorry for the long post, future ones will be shorter. 👍

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