Hi @vethetheth,
Could you try below environment setup?
1. Downgrade your Unity version to 2019.4.xx
2. Upgrade the Wave SDK to latest version(4.5.0-r.3)
I just tested with Unity 2019.4.28f1(ControllerTipsTest scene), Wave SDK 4.5.0-r.3 and DirectPreview(HMD+Controller) works fine.
I also tested with VIU's sample scene(UGUI), you MUST turn off your controllers, if not, you cannot move your head.
Let me know if you problem still exists, thanks!
UPDATE:
I found a quick temporary solution to above issue regarding VIU's sample scene,
You need to modify in Assets\HTC.UnityPlugin\VRModule\Modules\WaveVRModule.cs,
line 76, #if VIU_WAVEXR_ESSENCE_CONTROLLER_MODEL && !UNITY_EDITOR
If you install VIU using Package Manager, you NEED to copy to Packages folder.
I tested your project(HTCLinkTest), it can run with the above temporary solution.