Hi @dev_imag-ing,
A quick fix to your issue as below,
Assets\HTC.UnityPlugin\ViveInputUtility\Scripts\Editor\VRPlatformSettings\WaveVRSettings.cs,
line 517,
var allScopes = HTC.UnityPlugin.Utility.ListPool<string>.Get();
line 546,
HTC.UnityPlugin.Utility.ListPool<string>.Release(allScopes);