-
Posts
748 -
Joined
-
Last visited
Content Type
Profiles
Forums
Gallery
Blogs
Events
Store
Downloads
Everything posted by VIVE_chengnay
-
XRI Toolkit and XR Hands Compatibility with VIVE Headsets
VIVE_chengnay replied to Faryal's topic in VIVE OpenXR
-
Hi @Elysia, Could be try below method? https://hub.vive.com/storage/docs/en-us/UnrealPlugin/UnrealPluginGettingStart.html
-
Hi @deSchot, There are two SDKs for VIVE Focus 3, You can check the VR features of them below: WaveVR(https://hub.vive.com/storage/docs/en-us/UnrealPlugin/UnrealPlugin.html) and ViveOpenXR(https://developer.vive.com/resources/openxr/unreal/unreal-overview/). ViveOpenXR depends on the OpenXR plugin. I recommend you to use ViveOpenXR SDK, the WaveVR SDK might be deprecated in a year except the features ViveOpenXR SDK offered is not fit your requirement. That means the features in WaveVR are more than ViveOpenXR SDK. If you need to use the Ultimate tracker, WaveVR is supported. ViveOpenXR will support it in next release.
-
After your covering up the camera around your headset for awhile, An overlay will popup to do "Draw new boundary". After room setup is completed, you can redo scan room.
-
I suggest to redo scan room process to create a new tracking map. Covering up headset's cameras to make your headset lost tracking. https://www.vive.com/us/setup/vive-ultimate-tracker/
-
Hi @fate.hua, If your tracker is positioned around waist height, will it lost tracking too? Or it will lost tracking when you placed tracker around ground level?
-
Hi @Virtus, Did you try this? https://hub.vive.com/storage/docs/en-us/HowToGetButtonEvent.html
-
Hi @Virtus, Have you tried below method?
-
Hi @Virtus, Have you tried Vive Business Streaming?
-
Hi @unko, Could you fix this error? 04-25 21:04:21.279 4592 4623 E Unity : NotSupportedException: Encoding 932 data could not be found. Make sure you have correct international codeset assembly installed and enabled. 04-25 21:04:21.279 4592 4623 E Unity : at System.Text.Encoding.GetEncoding (System.Int32 codepage) [0x00000] in <00000000000000000000000000000000>:0 04-25 21:04:21.279 4592 4623 E Unity : at Wave.Essence.Eye.WaveMain.Start () [0x00000] in <00000000000000000000000000000000>:0 There should be some problem with the method you use for StreamWriter. I searched online, and I found out that you might need FileStream before using StreamWriter? Both logs, internal and external, show "Storage permission granted!". After you resolved above issue, please check below error, 04-25 21:04:21.283 4592 4623 E Unity : NullReferenceException: Object reference not set to an instance of an object. 04-25 21:04:21.283 4592 4623 E Unity : at Wave.Essence.Eye.WaveMain.SaveData (System.String a, System.String b, System.String c, System.String d, System.String e, System.String f, System.String g, System.String h, System.String i, System.String j, System.String k, System.String l, System.String m, System.String n, System.String o, System.String p) [0x00000] in <00000000000000000000000000000000>:0 04-25 21:04:21.283 4592 4623 E Unity : at Wave.Essence.Eye.WaveMain.FixedUpdate () [0x00000] in <00000000000000000000000000000000>:0
-
[vive elite unity wave sdk ] How do I save eye tracking data in csv?
VIVE_chengnay replied to unko's topic in VIVE XR Elite
Hi @unko, Yes, once you allowed the permission, it will only poop once. Unless you uninstall your app and reinstall, then it will popup again.